koth_lolcano (beta 3)
by Dr. Spud


Welcome to the pro-zone.

Another in my line of highly competitive maps (see: cp_ritalin), lolcano is on the cutting edge of serious TF2 comp action. Boasting more than 5 years of play in ETF2L, UGC, and cal leagues, lolcano in its current form is the culmination feedback from hundreds of top-tear pro players.

Koth_lolcano takes a "back to basics" approach to TF2 level design. It's a basic, but strategic, layout that takes time and practice to learn. There are no "gimmicks" to be found here.

Features:
-rising and falling LOL lava
-a lolcanic eruption at round end
-trololololing


Changes in beta 3:
-improved lighting to better distinguish teams
-added a new defensible nook on each side of the map
-added an extra fence on each side of the map to provide more cover around the rocks
-decreased the cap time on the point to help teams recapture the point from the other team